Credits & attributions

This curriculum stands on the shoulders of open-source work and freely licensed resources. Links, not embeds, are used for anything I couldn't verify a permissive license for.

The engine

Godot Engine โ€” MIT-licensed free and open-source game engine.
godotengine.org ยท docs.godotengine.org
Used throughout the curriculum. All code snippets target Godot 4.x.

AI-assisted development (Module 8)

Godot MCP by Coding-Solo โ€” MIT-licensed MCP server for the Godot engine.
github.com/Coding-Solo/godot-mcp
Module 8: lesson-02-mcp-setup.html, lesson-03-prompt-patterns.html
PixelLab MCP by PixelLab โ€” AI pixel art generation via MCP.
pixellab.ai/mcp ยท github.com/pixellab-code/pixellab-mcp
Module 8: all lessons, exercise-01-pixellab-assets.html
"AI Builds a Godot Game From Scratch | PixelLab MCP + Claude Code Workflow" by Nikola (YouTube, Oct 2025).
youtube.com/watch?v=THwZYWuOdZI
Module 8: lesson-01-video-summary.html (summary only, video is linked).

Reference dictionaries

ENABLE word list โ€” public domain English word list used for word validation in Module 4.
github.com/dolph/dictionary
Module 4: lesson-03-word-validation.html, tools/word-validator.html

Libraries (all CDN-imported, no bundling)

What I did not embed

No third-party images, videos, or audio are embedded in this curriculum. Where I reference external content (docs, videos, tutorials), I link to the source so the creator keeps their traffic and you see the up-to-date version.